Free Go book 'Game Engine Zero' teaches game dev by building Pong, Snake and Breakout
Game Engine Zero is a free, beginner-focused programming book that teaches game development using the Go language and the Ebitengine library. The first chapter was published on August 19, 2026, and the book currently spans three volumes, 24 chapters, and 435 pages across an early-access release. Volume 1 walks readers through building three complete arcade games — Pong, Snake, and Breakout — before introducing any engine concepts, while Volume 2 covers the mathematics of motion and Volume 3 focuses on platformer mechanics. The series is planned to extend to 18 volumes, eventually covering RPGs and raycasters. The book is available to read free at zeroseries.dev, with a paid offline PDF and EPUB edition available on Gumroad for nine dollars or more.
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