Developer Builds Reusable Unity Framework to Speed Up Future Game Projects
After repeatedly rewriting the same systems across several game projects, a developer decided to create a reusable Unity package. The initial plan covered menus, AdMob integration, object pooling, and game state management, but was later expanded after realizing future needs like analytics would otherwise require tedious upgrades. The framework now includes Google Analytics for deeper player behavior insights beyond AdMob's data, and Google Play Games services for achievements and leaderboards. AdMob was chosen to keep ads within the Google ecosystem, while Unity UI Extensions was adopted to speed up complex interface creation. The developer acknowledges that the added services increase bloat and file size, which remains a concern.
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