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5 fun, easy-to-start, runnable creative projects for JEV | 5个好玩、好上手、能直接跑的创意项目

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一句话先记住TEV能干啥 JEV*不会写作文、不会讲故事,它就像一个超快的选择题阅卷员*。你一次性丢给它好几个判断题/单选题/打分题,它一瞬间全部做完,每一题附带「我有几成把握」的概率。 搭配一个会写东西的大模型(System2)一起玩,才出彩。大模型负责思考、写内容;JEV负责快速判断、做选择、把关校验。 思路 分支判断、选项选择、状态校验。 玩家输入一句话,TEV并行一次性判断多件事: Noul:玩家这句话是不是攻击NPC?(是/否+概率) Choice:玩家动作属于【交谈 / 偷东西 / 逃跑 / 战斗】哪一类 Score:NPC愤怒等级(1平静~5暴怒) 代码写规则: 如果TEV判断「攻击」概率>0.8,直接触发战斗线; 如果置信度低(0.4~0.7),交给大模型仔细理解; 低于0.3,按普通对话走。 亮点 大量分支自动分流,游戏手感丝滑。 你甚至可以做:TEV判断任务是否完成,满足条件自动解锁结局。 System1=TEV(快直觉);System2=Qwen/Llama(慢思考) 分工 TEV(高频调用,便宜快) Choice:我下一步该调用哪个工具?【搜索 / 读文件 / 代码执行 / 直接回答】 Noul:当前任务做完了吗?要不要继续思考? Noul:模型输出内容有没有违规?是不是幻觉? 大模型(低频调用,耗资源) 只在TEV拿不准的时候(概率落在中间区间),才调用大

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