Yonto Player explains its Android TV stack: Kotlin, Compose, media3 and libVLC
The developer of Yonto Player, an Android TV app started on 15 September 2026, chose its technology stack by working backward from the functions the app needed to perform. Kotlin and Jetpack Compose, with the tv-material library, were selected because they suit Android TV and make remote-driven focus manageable. Media3 and ExoPlayer handle most files by using the device's own hardware decoders, along with HLS and DASH streams. For formats the hardware cannot read, the app falls back to a second engine, libVLC, built in-house under the LGPL, with a similar fallback path for certain audio codecs. The author acknowledges the trade-offs, including added testing burden, a larger download size and the maintenance of a native build script.
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