Unity_access Plugin Adds Screen Reader Support to Unity Editor with New Features
A developer has spent the past two to three weeks building Unity_access, a plugin designed to make the Unity Editor compatible with screen readers, particularly NVDA. Recent updates include a new Assets Viewer that lets users browse, rename, move, and delete project files, addressing a longstanding accessibility gap in the Editor's Project Window. An Options Menu, accessible via Shift+F10, enables users to perform object-level actions such as duplicating, parenting, and creating Prefabs — a key Unity feature for reusable game objects. Additional additions include a basic Console for reading logs and errors, a scene creation tool, an accessible Project Settings window, and a Build Profile window for managing project builds. The plugin is written in C#, available on GitHub, and the developer is actively seeking feedback from blind game developers and experienced Unity users.
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