Undertale's Solo Developer Chose GameMaker Studio, Selling 5+ Million Copies
Solo developer Toby Fox created the 2015 role-playing game Undertale using GameMaker Studio and its GameMaker Language. The game, released for Windows and OS X in September 2015, sold at least five million copies. Fox, a self-taught programmer, chose the beginner-friendly 2D engine for its efficiency as he worked alone on the game. Its development was funded by a successful 2013 Kickstarter campaign. The engine fit the project's scope, allowing Fox to focus on its unique, dialogue-heavy, nonviolent combat system.
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