Three.js Gaussian Splat Renderers Compared on One RTX 5070 Ti Desktop

A developer compared three Gaussian splat renderers, Gaussian-Splat-Lite, Spark and Radix, using identical fixed SPZ files of 500,000 and 2,000,000 splats on an RTX 5070 Ti. Spark on Three.js r187 reached its first submitted-work wait sooner than the other paths at both sizes. All tested configurations held a near 60 Hz warm camera orbit, which the author notes cannot be used to rank GPU throughput. Radix required Three.js 0.186.1 after a compute dispatch size error on r187, and some results were gathered with that older setup. The findings are limited to startup timing and frame pacing on fully loaded files, and do not include GPU timestamps, VRAM, sort latency or pixel accuracy.
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