Spirula Studio's Vulkan build trains a 100,000-splat Garden scene for Three.js

A test of Spirula Studio's Windows Vulkan build used the official Mip-NeRF 360 Garden sample with supplied camera poses. The 2,000-iteration training run produced a 100,000-splat scene in about 13.6 seconds of total process time. The 24.80 MB PLY file was converted to a 1.95 MB SPZ file and rendered in a local WebGL scene using Spark 2.4.0 and Three.js 0.186.1. The author notes the test did not cover other GPU vendors, new phone captures, or production use in the Digital Garden.
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