Setting canvas width or height resets the 2D drawing context and clears pixels
A canvas can lose its background on a second render when its width or height is reassigned after painting. Any dimension assignment, even one using the existing value, resets the context and returns settings like fill color, transform, and compositing mode to defaults. The fix is to set both dimensions first, then obtain the context and apply all drawing settings before rendering. Tests should check corner pixels after both an initial and a resized render, including the case of identical dimensions. When exported files show an unexpected background, the drawing sequence should be inspected before adjusting compression.
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