Roblox developers should set pass prices by target payout, not round numbers
Many new Roblox developers set game pass prices at round Robux figures like 50, 100, or 250, but Roblox keeps 30% of each sale and rounds the developer's share down to a whole Robux. The author recommends deciding the desired earnings first and working backwards, using the formula price = ceil(target / 0.7) to find the smallest workable price. Small-priced items lose a disproportionate share to rounding, so the guidance is to avoid tiny prices unless they are meant as impulse buys. The article also outlines DevEx cash-out rates, including the current standard of $0.0038 per Earned Robux and older rates for earlier earnings. The author, who runs a pricing calculator site, suggests verifying payouts with a tool before publishing a pass.
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