Resident Evil 4 GameCube Version Fully Decompiled to C/C++ Source Code
A complete, byte-identical decompilation of the GameCube version of Resident Evil 4 into C/C++ has been published on GitHub. The project reconstructs the original game's source code such that recompiling it produces output identical to the original binary. This type of decompilation effort is significant for preservation, modding, and deeper understanding of the game's internals. The repository was shared on Hacker News, where it attracted initial attention from the developer community.
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