Researcher revisits Drop7 puzzle to find an autonomous strategy scoring over one million points
A developer who wrote a Java program for the puzzle game Drop7 sixteen years ago has returned to the problem to seek an automated strategy averaging more than one million points per game. The game offers seven move choices per turn and includes random elements, which makes it a difficult problem involving search, hidden information, and long-term planning. Experienced human players can reach one million points, but the best automated approaches so far average roughly 300,000 to 400,000 points. The author invites people to submit human strategies on a global leaderboard and to share feedback on research methods, and the project also explores using AI agents as research collaborators.
This is an AI-generated summary. ShortSingh links to the original source for the complete article.
Discussion (0)
Log in to join the discussion and vote.
Log in