React developer with no game experience ships real-time strategy game to Google Play

A React and TypeScript developer with no prior game-development background built and published Weft, a one-thumb real-time strategy game, on Google Play within about two and a half months. The game features 1,500 levels, boss fights and online player-versus-player matches, with controls limited to swiping to route ships along one-way links between planets. The developer first prototyped in Unity, then built a version in Expo, React Native and Skia, which struggled with frame-rate stability on a mid-range Android phone. Frame-time measurements on the same devices showed Unity's tail performance was substantially better, so Unity became the production version. The developer also noted floating-point differences when porting the level generator from TypeScript to C# changed the generated maps.
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