Polling, Webhooks, WebSockets, SSE: How to Pick the Right Real-Time API Pattern
Modern applications often need data delivered instantly, and four main architectural patterns have emerged to handle this: short polling, long polling, webhooks, WebSockets, and Server-Sent Events (SSE). Short and long polling have the client repeatedly request updates, while webhooks flip the model by having the server push an HTTP POST to a registered URL the moment an event occurs. WebSockets, standardized in 2011, enable persistent two-way communication between client and server over a single TCP connection, making them suited for chat apps and live collaboration tools. SSE, by contrast, uses a plain HTTP connection to stream one-directional updates from server to browser, with built-in reconnection support via the native EventSource API. Each pattern carries distinct trade-offs around idle cost, scalability, infrastructure complexity, and directionality, making the right choice highly dependent on the specific use case.
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