MotionKit update bridges Figma's native Motion with two-way animation sync
MotionKit has released an update that creates a two-way bridge between itself and Figma's recently launched native Motion timeline. Users can now import native Figma Motion animations into MotionKit as editable keyframes, or push MotionKit keyframes back into Figma Motion. A live sync mode allows changes made in Figma Motion to flow into MotionKit in real time, while a link option enables native Motion animations to render inside a Lottie export without duplication. Notably, the update lets users bake physics-based animations in MotionKit and push the resulting keyframes into Figma Motion, effectively giving Figma's timeline a physics capability it does not natively support. The bridge is controlled via a small badge in the toolbar, with arrow indicators showing the current direction of data flow between the two tools.
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