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Minions.AI ditches LLM-controlled agents in favor of deterministic finite state machines

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Developer Parvej Shah describes how Minions.AI rebuilt its automated content pipeline after an LLM-orchestrated multi-agent system failed roughly 30% of the time in early 2025. The original setup used a central LLM to coordinate research, drafting, critique, and formatting agents, but suffered from loop oscillations, context window pollution, and wildly inconsistent output lengths and costs. The core problem was that LLMs were making control-flow decisions — state transitions, termination, and error routing — tasks they handle poorly due to their non-deterministic nature. The team rewrote the pipeline as a formal Finite State Machine in TypeScript, where all state transitions are governed by typed code and LLMs handle only content tasks like drafting, critiquing, and revising. The redesign enforced strict revision limits and hard exit conditions, eliminating runaway loops and unpredictable inference costs.

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Minions.AI ditches LLM-controlled agents in favor of deterministic finite state machines · ShortSingh