Life of Alex Devlog Shows Interaction Awareness System with Icons and Depth Highlights
A developer has shared a progress update on an interaction awareness system for the early-stage game Life of Alex, built in Unreal Engine 5. The system uses icon widgets to signal which objects can be interacted with. A custom depth effect makes those objects stand out from their surroundings. The developer says the goal is to keep exploration intuitive without cluttering the screen or breaking immersion. Since the project is still in early development, the features shown may change as work continues.
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