Indie developer's grocery game runs entirely on a personal $60 server
A developer has created a 16-bit grocery simulation game called STOCK BOY. The game's entire in-game stock is managed and minted solely on a personal $60 server in the developer's office. This server also validates scores and directly controls a store open/closed sign in the game. The developer built the system to create a single, unified economy where automated bot activity and player actions coexist. The game is available to play for free online.
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