How Treating Curriculum Like Software Architecture Transformed Content Development
A developer and educator at Armstrong found that curriculum design shares core traits with software architecture, including modular components, dependency management, and failure cascades. Applying microservices thinking, the team made every lesson self-contained with defined inputs, outputs, and no hidden dependencies, allowing content to be updated or reordered without disrupting the broader learning path. They introduced unit-test-style exit assessments tied directly to learning outcomes, treating poor results as a lesson failure rather than a learner failure. A CODEOWNERS-inspired system assigned clear module ownership and required peer review for any content changes, mirroring a software pull-request workflow. The result is a versioned, spec-driven curriculum with an automated QA pipeline that can onboard a new subject-matter expert and have them producing compliant content within three days.
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