How to Model Product Feedback as a TypeScript State Machine Without Extra Libraries
A developer tutorial on DEV Community demonstrates how to manage product feedback lifecycle using a finite state machine built in TypeScript. The approach defines six explicit statuses — new, reviewing, planned, in_progress, shipped, and declined — each representing a distinct product decision rather than a UI label. An allowedTransitions map enforces which status changes are legally permitted, preventing contradictory states such as a declined item appearing on an active roadmap. Each status change is captured as a structured command object that records the actor, reason, and timestamp, supporting audit trails and public changelogs. The model treats 'shipped' as a terminal, historical fact, recommending new records be created for regressions rather than overwriting past states.
This is an AI-generated summary. ShortSingh links to the original source for the complete article.
Discussion (0)
Log in to join the discussion and vote.
Log in