High School Dev Builds Multiplayer Texas Hold'em Engine Using Node.js and Socket.IO
A high school student developer has released Phase 1 of a three-phase project to build a real-time, multiplayer Texas Hold'em poker game from scratch. The current build is a local-only prototype running on Node.js and Socket.IO, supporting up to 12 players per table with full game logic including side pots, all-ins, and showdowns. The server-authoritative architecture manages all game state server-side to prevent cheating, while features like a 20-second turn timer, spectator mode, and host controls are already functional. Two more phases are planned, covering additional mechanics and a full UI overhaul, before the game is released on public platforms such as Itch.io and CrazyGames. The developer has shared the project on GitHub and is actively seeking early feedback on core logic, user experience, and bugs.
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