Game UI Refactor Moves Footer and HUD Controls Outside Canvas in v0.0.9
Developer Weired Codes released patch v0.0.9 on August 10, 2026, refactoring the footer and HUD controls in a mobile game project. Previously, both the #ui-footer and #hud-controls elements were positioned inside #gameContainer using absolute positioning, causing them to shrink alongside the canvas when scaled on mobile devices. The two elements also overlapped with the on-screen touch controls, creating visual inconsistencies. In the updated version, both elements have been moved to body level as a fixed bottom bar, making them fully independent of canvas scaling. Additional CSS changes ensure touch controls clear the footer with a bottom margin, and HUD buttons remain right-aligned within the persistent bar.
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