Engineer Shares Method for Breaking Software Work Into Testable Micro-Iterations

Anton, a software engineer migrating a PHP monolith to Go services, has outlined his personal framework for splitting development work into the smallest meaningful units. He defines an 'iteration' as a single concern touching one or two files, each accompanied by its own targeted test command. His key signal that a unit of work is still too large is not line count or time taken, but whether the executor had to look anything up mid-task. He orders iterations by data dependency, so anything that produces output another step relies on is completed first. The approach, drawn from real stages of 12 to 40 iterations, is presented as a personal habit on one codebase rather than universal advice.
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