Developers test data grid performance by running Doom through it as a live display
A team used the classic game Doom as a live data stress test for a Lattice Grid component. They compiled the game to WebAssembly and used its video output as a stream of row updates for the grid. The grid, unaware it was rendering a game, processed these updates via its standard API. This extreme test led to performance improvements in conditional formatting and partial updates, which were subsequently released to all users.
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