Developer shares pre-launch checklist for shipping a browser game on itch.io
A developer published a first-person sci-fi browser demo on itch.io and documented the checks performed before making the build public. Testing covered iframe focus behavior, control responsiveness, and how the game handled tab-switching and window resizing. The developer also stress-tested page refreshes mid-session to catch duplicated input handlers, stale flags, and mismatched UI states that typically surface on a second playthrough. Because the build relies on remotely loaded Three.js assets and music files, the network dependency was disclosed on the game page rather than left as silent failure. The released demo is limited to three in-game universes, with later content and any incomplete purchase flows deliberately excluded to maintain player trust.
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