Developer Shares How He Built a Game Price Tracker Using Next.js and PostgreSQL
A developer building Rynko.it, a video game price tracker, found that data normalization — not web scraping — was the most challenging part of the project. The core problem was handling the many editions, regional variants, and keyshop listings that exist for a single game title without creating duplicate or broken database entries. To solve this, the developer restructured the database so each game variant maps to a master parent entity, allowing real-time price updates without locking main game tables. Migrating the schema while keeping live scraper pipelines intact was difficult but improved both query speed and frontend delivery via Next.js. The project, Rynko.it, is still a work in progress, and the developer is seeking community input on optimizing PostgreSQL queries and Next.js server-side rendering performance.
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