Developer shares full build breakdown of BlockMyBlocks, a cross-platform balance game
A solo developer has published a detailed behind-the-scenes account of building BlockMyBlocks, a physics-based stacking game now available on Web, iOS, and Android. The game challenges players to balance pieces on a tilting deck across endless procedurally generated levels. The developer outlined key engineering decisions, including a deterministic simulation engine that uses time and seed as parameters to ensure consistent behaviour across platforms and devices. Performance optimisations such as zero per-frame memory allocation, narrow state selectors, and DOM-based UI elements were implemented to keep the game running efficiently. The post also covers the backend data architecture, including wallet ledgers, entitlements, leaderboards, and live-ops flag systems designed to be reusable across future game projects.
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