Developer shares four hard-won lessons from building a WebGL water hero in React
A developer building an interactive WebGL water ripple hero section for a React app documented four significant bugs encountered beyond the visual effect itself. The ripple effect was powered by the legacy jQuery plugin jquery.ripples, which required careful async loading and a cancellation flag to prevent React lifecycle conflicts. On mobile Safari, using 100vh caused layout issues due to the dynamic URL bar, which was resolved by switching to the more stable 100svh unit. A stale-props bug in a cart quantity stepper caused rapid double-clicks to miscalculate totals, fixed by passing relative deltas instead of absolute values to the state updater. Additionally, a hero background texture was being downloaded on every route because a preload tag was placed in the global index.html of the single-page app, rather than loaded conditionally on the hero page alone.
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