Developer builds Pass the Pigs app live at a party using two AI models to review the plan
A developer accepted a friend's live challenge to build a digital version of the dice game Pass the Pigs using AI tools during a casual apéritif. The process involved prompting an LLM to analyze the game's Wikipedia page, generate a development plan, and then subjecting that plan to an adversarial review by two separate AI models — Codex and Claude. The review pipeline was orchestrated through a personal framework called Hermes Agent, running on DeepSeek Flash for coordination and two specialist models for critique and synthesis. The entire workflow ran on standard consumer subscriptions costing around €20 per month each, with no API credits or enterprise accounts required. The author highlights that the quality came not from elaborate prompt engineering but from a structured multi-model review process with disagreement used as a quality signal.
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