Developer builds multiplayer browser board game in 3 days using AI, finds coding the easy part
A non-professional developer built a fully playable browser-based multiplayer board game called 'Growing City' in three days using AI-assisted 'vibe coding', without writing code manually from scratch. The economic city-building game supports rooms, bots, chat, and full game sessions accessible directly in a browser without registration. While AI handled code generation efficiently, the creator found that game balance required far more time and human judgment — tweaking card costs, probabilities, and building interactions that no AI could evaluate for fun. Deploying to a live server introduced unexpected challenges including VPS management, Nginx, SSL, and the costly mistake of running an AI agent directly on a production environment. The creator concluded that shipping an MVP with AI is now faster than ever, but finding users and building an audience remains an entirely human challenge.
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