Developer builds math-first Texas Hold'em toolkit in C# with open collaboration
A solo engineer has developed an open Texas Hold'em toolkit in C# that emphasizes mathematical design over lookup tables. The project uses bitwise card primitives and Monte Carlo equity estimation, with extensible game-state abstractions for analysis and strategy modeling. It already includes Hold'em-specific logic, command-line tools for range-versus-range estimation, and benchmark projects. Reported timings for 10,000 simulations are about 284.5 ms with two players, 448.3 ms with three, and 628.7 ms with four. The author describes the work as early-stage and is inviting contributors interested in poker math, optimization, and simulation systems.
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