Developer builds interactive cryptid archive on Sanity with live map and creature dossiers

A developer has created Apex Bestiary, a web-based archive of cryptid sightings built as a submission for the Sanity developer challenge. The project displays reported sightings as animated beacons on an interactive world map, where each marker opens a classified dossier with creature illustrations, threat levels, witness accounts, and folklore origins. The platform uses a structured three-document content model in Sanity — separating Creatures, Sightings, and Regions — with real-time listeners that update the map without requiring a page refresh. The frontend is built with Astro and React, uses Leaflet with OpenStreetMap tiles for mapping, and is deployed on Vercel, with all content managed through Sanity Studio and queried via GROQ. The project is publicly accessible without login, and source code has been published on GitHub.
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