Developer builds 6,000-game portal with Next.js 14, cuts hosting costs near zero
A developer launched OYNAVA, a free HTML5 game portal featuring over 6,000 titles, built using Next.js 14, TypeScript, and Tailwind CSS with game feeds aggregated from three major providers. To control costs, the project was migrated from Vercel to Netlify after static rendering and ISR strategies reduced origin data transfer to near zero. Performance issues caused by hundreds of individual API requests per page load were resolved by batching like-count calls into a single endpoint. Redis-related bugs in the serverless environment, including silent write failures due to a full cache with no eviction policy, were fixed by adding TTLs to all cache keys. The portal also functions as a Progressive Web App and was packaged as a Trusted Web Activity for Google Play, allowing web deployments to update the app instantly without a store release.
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