Cocos 4 Released as Open Source, Splits Engine and Editor

The game development platform COCOS 4 was released as fully open source under the MIT license in early 2026. Its parent company, SUD, acquired Cocos in late 2025 and removed all previous commercial clauses from the license. A major structural change splits the engine core from the visual editor, which is now a separate IDE called PinK. The author, who currently runs a game on Cocos Creator 3.8, states the new version is not an urgent upgrade signal for all developers. They note that while the open-source model offers long-term benefits, Cocos Creator 3.8 remains more stable for certain production uses like mini-games.
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